AI Tool for Game Mockups

Let your AI agent handle the tedious parts of layout and mock-up prep. Just describe your vision and get ready-to-edit drafts for your next game project.

You spend hours in Photoshop, Unity, or Blender, dragging assets and re-exporting files for every new idea. As a game designer, you juggle feedback, versioning, and last-minute changes—often late at night before a milestone. Manual mock-up prep drains your creative energy and delays team reviews.

An AI agent that creates editable 2D layouts and 3D mock-ups for game designers using your asset libraries and creative briefs.

What this replaces

Arrange assets in Unity for each new concept
Draft level layouts in Photoshop from scratch
Export mock-ups to PNG and OBJ for team review
Update layouts after feedback in shared Google Drive
Organize asset versions manually for presentations

The hidden cost

What this is really costing you

In the game development industry, designers and art leads lose valuable time manually assembling level layouts and 3D mock-ups. Instead of focusing on gameplay or visual polish, you’re importing assets into Unity, arranging elements in Photoshop, and exporting files for feedback via Slack or Google Drive. Every iteration means repeating the same steps across multiple tools, slowing down the creative process and causing frustration.

Time wasted

1.7 hrs/week

Every week, burned on work an AI agent handles in minutes.

Money lost

$2,465/year

In salary, missed revenue, and operational drag — annually.

If you keep ignoring it

Missed deadlines for sprints, rushed presentations to stakeholders, and creative burnout from repetitive asset handling.

Cost estimates derived from U.S. Bureau of Labor Statistics occupational wage data and O*NET task analysis.

Return on investment

The math speaks for itself

Today — without agent

1.7 hrs/week

of manual work

$2,465/year/ year

With your AI agent

15 min/week

agent-handled

$435/year/ year

You save

$2,030/year

every year, reinvested into growing your business

Estimates based on U.S. Bureau of Labor Statistics median salary data and O*NET task importance ratings from worker surveys. Time savings assume 80% automation of eligible task components.

Jobs your agent handles

What this agent does for you

Complete jobs, handled end-to-end — so your team focuses on what matters.

Quick 2D Concept Draft

You ask your agent to generate a 2D level layout draft for a new game environment using your existing art assets.

3D Mock-Up for Character Scene

You ask your agent to create a 3D mock-up of a character interacting with environmental props for a pitch presentation.

Iterate on Layout Based on Feedback

You ask your agent to adjust a concept layout based on team feedback, such as moving elements or changing color schemes.

Export for Team Review

You ask your agent to export the latest mock-up in multiple file formats for sharing with developers and stakeholders.

How to hire your agent

1

Connect your tools

Link your 2D/3D graphic design and asset management tools commonly used for game design projects.

2

Tell your agent what you need

Example: 'Create a 2D layout for a sci-fi platformer level using my latest asset pack and highlight interactive elements.'

3

Agent gets it done

Receive a completed concept layout or mock-up file, ready for editing or team review.

You doing it vs. your agent doing it

Open design software, import assets, arrange elements, and adjust composition by hand.
Agent assembles the layout based on your brief and asset references.
1 hr/project
Manually place models, textures, and props in 3D space, then export renders.
Agent generates the 3D mock-up and exports preview files automatically.
45 min/project
Reopen files, move elements, update colors, and export new versions.
Agent applies requested changes and delivers updated drafts.
30 min/iteration
Manually export each file in required formats and organize for sharing.
Agent exports and organizes files in specified formats for you.
15 min/export

Agent skill set

What this agent knows how to do

2D Layout Creation

Generates editable 2D layouts from your art assets and design briefs, ready for import into Photoshop or Figma.

3D Scene Mock-Up

Builds 3D mock-ups using your models and textures, outputting OBJ or FBX files for review in Unity or Blender.

Rapid Iteration Updates

Applies requested changes—like moving props or adjusting colors—and delivers new versions for review within minutes.

Export in Multiple Formats

Saves layouts and mock-ups in PNG, JPG, or OBJ formats for sharing with developers or stakeholders via Slack or Google Drive.

Asset Placement Suggestions

Analyzes your asset library and recommends optimal groupings or arrangements based on your project’s visual style.

AI Agent FAQ

Yes, the agent connects to your Unity or Blender projects and can access models, textures, and prefabs you provide. It arranges these assets according to your design brief and delivers files in the formats you specify.

All outputs are fully editable. You can open 2D layouts in Photoshop or Figma and 3D mock-ups in Unity or Blender. The agent supports multiple revisions—just describe the changes you need.

Absolutely. The agent creates both 2D concept layouts and 3D mock-ups. You specify the type of output and the agent adapts to your project’s requirements.

Your files are processed in-memory and never stored after delivery. All transfers use TLS 1.3 encryption. The agent only accesses assets you explicitly connect, and no files are shared outside your authorized workspace.

Currently, the agent works with English-language briefs and existing asset libraries. It doesn't generate new art from scratch or support procedural generation yet. Multi-language support is planned for future updates.

See how much your team could save with AI

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